My article on magic in the Mistborn books by Brandon Sanderson – written for a series hosted by Witty and Sarcastic Book Club earlier this year.

We’ve been discussing magic systems in fantasy books this week. There are so many different kinds of systems, some a little closer to the “classic” magic system found in earlier books, and others that are completely different.
Today, Sue from the fantastic blog Sue’s Musings, gives a wonderfully laid-out explanation of the magic system in Brandon Sanderson’s Mistborn series. You really can’t have a discussion on different magic systems in fantasy without mentioning Sanderson’s incredibly detailed and well-thought out addition to the genre.

Sue:
In Brandon Sanderson’s Mistborn books there are three types of magic: Allomancy, Ferruchemy and Hemalurgy, with Allomancy being the most prevalent. The thing I like the most about the Allomancy system is that it makes physical sense. It is governed by the laws of physics, if a “pushing” or “pulling” force is applied to something by an Allomancer, there will be an equal and opposite…
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